Matrix Color Guide

Matrix Color Guide

Description

ColorSpec is not a function; it refers tothe three ways in which you specify color for MATLAB® graphics:

The short names and long names are character vectors that specifyone of eight predefined colors. The RGB triplet is a three-elementrow vector whose elements specify the intensities of the red, green,and blue components of the color; the intensities must be in the range[0 1]. The following table lists the predefined colors and their RGBtriplet equivalents.

RGB Triplet

ShortName

Long Name

[1 1 0]

y

yellow

[1 0 1]

m

magenta

[0 1 1]

c

cyan

[1 0 0]

r

red

[0 1 0]

g

green

[0 0 1]

b

blue

[1 1 1]

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w

white

[0 0 0]

k

black

GuideMatrix Color Guide

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Examples

This code makes the x-axis red.

This code changes the figure background color to pink:

Tips

The eight predefined colors and any colors you specify as RGBtriplets are not part of a figure's colormap, nor are they affectedby changes to the figure's colormap. They are referred to as fixed colors,as opposed to colormap colors.

In most cases, you can specify a color using either an RGB tripletor a character vector of a color name. However, in some cases, youcannot specify the color as a color name. For example, you cannotset the CData property of a scatter object toa color name.

See Also

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The color matrix of the camera recorder can be adjusted to a color of the user’s preference.

When shooting is performed using multiple cameras, the colors of the different cameras can be adjusted, and a color of the user’s preference can be set on this camera recorder.

The Saturation, Hue and Lightness of the primary and complementary colors (6 colors in total) can be set individually.

Adjust the color on the vector scope and waveform monitor using the DSC color chart.

The adjusted values of “Standard”, “Cinema Vivid”, and “Cinema Subdued” in [Color Matrix] can be stored individually.

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Select the color using the cross-shaped button ( ) and confirm using the cross-shaped button ( ). (The cursor moves to Hue.)

Pressing the cross-shaped button ( ) rotates the hue in the clockwise direction on the vector scope.

Pressing the cross-shaped button ( ) rotates the hue in the anti-clockwise direction on the vector scope.

Press the cross-shaped button ( ) to move the cursor to Saturation.

Each of the colors changes in the direction indicated by the arrow on the vector scope.

Pressing the cross-shaped button ( ) moves the color outward from the center of the circle on the vector scope.

Pressing the cross-shaped button ( ) moves the color toward to the center of the circle on the vector scope.

Pressing the cross-shaped button ( ) lightens; and pressing the cross-shaped button ( ) darkens.

Press the cross-shaped button ( ) to return the cursor to Hue.

Matrix Color Guide
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